Triali the three-armed scarecrow

Triali’s not an effective character.  Her average damage is the same as a fighter with a greatsword and Power Attack + Furious Focus.  That fighter also get heavy armor and seven feats to spare.  Worse, Triali’s damage is unpredictable, as seen in the graph above.  Maybe those huge damage spikes instantly kill a boss, or maybe they overkill some mooks.  That’s what makes her exciting to play, watching the pieces interact and waiting for the explosion!

The center of the build is Butterfly’s Sting, which allows a character to pass a critical hit to an ally.  So one character uses a weapon (or dual-wields two weapons) that has a high crit range to maximize the number of critical hits, and another uses a two-handed weapon with a high critical multiplier, to maximize the damage of those critical hits.

Here’s the twist: a character counts as her own ally, and with a third arm from an Alchemist discovery she can wield both a kukri (which crits often) and a scythe, (which crits really hard).

She’s a Ranger so she can focus on Strength and get Two-Weapon Fighting feats through her combat style without meeting the Dexterity Requirements.  That also means she gets an animal companion.  Since she carries a scythe, I gave her a big raven and a scarecrow aesthetic.  She does the samurai thing of shrugging off one shoulder of her jacket when preparing to fight, not just to give her left arm freedom of movement, but also to reveal her other left arm!

In the future she’ll get Power Attack, to make her hits bigger and less predictable.  She’ll enchant the kukri with keen, so it crits more often, and add thundering and shocking burst to the scythe, so it will literally crit like a thunderbolt.


Female Human Ranger 5/ Alchemist 2
N Medium humanoid (human)
Init +2; Senses Perception +11

AC 21, touch 13, flat-footed 21 (+7 Armor, +2 DEX, +1 deflect +1 natural)
hp 56 (10 + 6d8+20)
Fort +11, Ref +11, Will +6 ( +2 Will vs. divine spells)

Speed 30 ft.
Melee +1 kukri +11 1d4+3 (18-20/x2) +1 scythe +11/+6 2d4+8 (x4)
Ranged MW composite longbow +8 1d8 (x3)
Special Attacks favored enemy (humanoid(human) +4, undead +2)
Alchemist Formulae prepared:
1. (DC 12) shield, long arm, enlarge person
Ranger Spells prepared:
1.  (DC 12) longstrider

Str 20, Dex 14, Con 14, Int 13, Wis 12, Cha 7
Base Atk +6; CMB 11; CMD 23
Feats Butterfly’s Sting, Combat Expertise, endurance, iron will, two-weapon fighting, weapon focus (kukri), weapon focus (scythe)
Skills 45 ranks: Perception +11, Stealth +11,  Swim +9, Climb +9, Knowledge (nature) +11, Knowledge (geography) +11, Handle Animal +8, Perform (pipe) +4
Languages Common
SQ Vestigial Arm, Hunter’s Bond: Raven (Daszo)
Traits: anatomist, disdainful defender
Gear: +1 Mithral Breastplate, Cloak of Resistance +2, Ring of Protection +1, Amulet of Natural Armor +1, Belt of STR +2, +1 kukri, +1 scythe, MW Composite Longbow, 20x arrows, 20x blunt arrows, ranger’s kit