A number of ambitious scoundrels come together to form a Crew and make their name in a city choked with ghosts, competing factions, corruption, and darkness. Actual Play reports of a Blades In The Dark one-shot that was extended into a campaign by popular request.
The Goatriders come together & undertake their first score. A simple job to pick up a few boxes from the docks gets out of hand quickly.
Their employer lied about the job, so the Goatriders plan their own deception. After the score, they use Downtime to recover & prepare for future Scores.
The Goatriders want a party spot to call their own, but they don’t want to own it. Figuring out what they want to do is at least as hard as actually doing it.