A number of ambitious scoundrels come together to form a Crew and make their name in a city choked with ghosts, competing factions, corruption, and darkness.  Actual Play reports of a Blades In The Dark one-shot that was extended into a campaign by popular request.

Session reports

Session 1

The Goatriders come together & undertake their first score. A simple job to pick up a few boxes from the docks gets out of hand quickly.

Session 2

Their employer lied about the job, so the Goatriders plan their own deception. After the score, they use Downtime to recover & prepare for future Scores.

Session 3

The Goatriders want a party spot to call their own, but they don’t want to own it. Figuring out what they want to do is at least as hard as actually doing it.