Chasing the Sunset & the cage

Chasing the Sunset is a West Marches-style exploration game using Fellowship 2nd Edition‘s Horizon rules.

The party: Buckle the Beast/Heart of Earth, Stella the Halfling/Hunter, Professor Gummidge the Lantern/Mad Scientist

Last time, the Fellowship tricked an immortal monster into powering the Miranda, retrofitted to a trans-dimensional lunar lander. They stole the Moon’s power source as they left.

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Chasing the Sunset & the ultimate test

Chasing the Sunset is a West Marches-style exploration game using Fellowship 2nd Edition‘s Horizon rules.

The fellowship: Dryden of Conwall the Collector/Hunter, Averiela the Elf/Elven Elite, Markus the Squire, Ol’ Jardiner the Harbinger

Last time the Fellowship opened a portal to the Moon! They found a curse that prevented the Moon for performing its intended function of killing all Vampires and used a complicated and dangerous ritual to reverse it. Mostly. They’re pretty sure. This time, they wait for the full moon to test the Moon’s new powers.

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Chasing the Sunset & Fixing the Fix

Chasing the Sunset is a West Marches-style exploration game using Fellowship 2nd Edition‘s Horizon rules.

The party: Buckle the Beast/Heart of Earth, Prof. Gummidge the Lantern/Mad Genius, Stella the Halfling/Hunter

Last time, the Fellowship acquired one of the parts needed for Professor gummidge to build a hyperspace bridge to the Moon. This time, they reach the Moon and deal with what they find.

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Chasing the Sunset & Kankero’s Labyrinth

Chasing the Sunset is a West Marches-style exploration game using Fellowship 2nd Edition‘s Horizon rules.

The party: Buckle the Beast/Heart of Earth, Prof. Gummidge the Lantern/Mad Genius, Stella the Halfling/Hunter

Last time, the Fellowship went to Port Fennrick to recruit powerful allies for their journey to the Moon. They were forced to flee after participating in a huge fight. This time, they travel through uncharted territory to find rare materials to build their spacecraft.

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Chasing the Sunset & curse-breaking

Chasing the Sunset is a West Marches-style exploration game using Fellowship 2nd Edition‘s Horizon rules.

The fellowship: Dryden of Conwall the Collector/Hunter, Averiela the Elf/Elven Elite, Markus the Squire, Ol’ Jardiner the Harbinger

Last time, the Fellowship reached the Moon and discovered why it didn’t wipe out the Vampires like the Dragons designed it to. The Vampires put a magic curse in the manuals that the Kobolds use to maintain the Moon. This time, they attempt a dangerous ritual to remove the curse.

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Chasing the Sunset & Amphibious Arms

Chasing the Sunset is a West Marches-style exploration game using Fellowship 2nd Edition‘s Horizon rules.

The party: Buckle the Beast/Heart of Earth, Prof. Gummidge the Lantern/Mad Genius, Stella the Halfling/Hunter

Last time, the Fellowship found the inventor they need to build a device to reach the Moon. It’s Professor Gummidge, the mad scientist Lantern who pilots a scarecrow made from a wrought-iron lamp-post.  He previously trapped Stella in a pocket dimension. Now they need parts, and a place to build it.

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Chasing the Sunset and Vince

Chasing the Sunset is a West Marches-style exploration game using Fellowship 2nd Edition‘s Horizon rules.

The fellowship: Dryden of Conwall the Collector/Hunter, Averiela the Elf/Elven Elite, Markus the Squire, Ol’ Jardiner the Harbinger

Last time, the Fellowship survived a village full of Werewolves and failed to open a portal to the Moon. After Ol’ Jardiner killed the Strange Entity that came through the portal, the Fellowship is ready to try again

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Chasing the Sunset & the inventor

Chasing the Sunset is a West Marches-style exploration game using Fellowship 2nd Edition‘s Horizon rules.

The party: Buckle the Beast/Heart of Earth, Prof. Gummidge the Lantern/Mad Genius, Stella the Halfling/Hunter

Last time, the Fellowship wandered around looking at cool things instead of disarming the orbital superweapon they just learned about. Now, they actually get on track.

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