Chasing the Sunset & battle of the bands

Chasing the Sunset is a West Marches-style exploration game using Fellowship 2nd Edition‘s Horizon rules.

The party: Buckle the Beast/Heart of Earth, Stella the Halfling/Hunter

Last time, Buckle decided to fix the teleporter terminal he blew up years ago, to rescue the Kobolds trapped on the Moon after he stole their power source. They found a necessary component in a Dwarven Fortress, and now they venture into the Fairy Forest to fix the terminal.

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Chasing the Sunset & the cage

Chasing the Sunset is a West Marches-style exploration game using Fellowship 2nd Edition‘s Horizon rules.

The party: Buckle the Beast/Heart of Earth, Stella the Halfling/Hunter, Professor Gummidge the Lantern/Mad Scientist

Last time, the Fellowship tricked an immortal monster into powering the Miranda, retrofitted to a trans-dimensional lunar lander. They stole the Moon’s power source as they left.

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Chasing the Sunset & Fixing the Fix

Chasing the Sunset is a West Marches-style exploration game using Fellowship 2nd Edition‘s Horizon rules.

The party: Buckle the Beast/Heart of Earth, Stella the Halfling/Hunter, Professor Gummidge the Lantern/Mad Scientist

Last time, the Fellowship acquired one of the parts needed for Professor gummidge to build a hyperspace bridge to the Moon. This time, they reach the Moon and deal with what they find.

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Chasing the Sunset & Amphibious Arms

Chasing the Sunset is a West Marches-style exploration game using Fellowship 2nd Edition‘s Horizon rules.

The party: Buckle the Beast/Heart of Earth, Stella the Halfling/Hunter

Last time, the Fellowship found the inventor they need to build a device to reach the Moon. It’s Professor Gummidge, the mad scientist Lantern who pilots a scarecrow made from a wrought-iron lamp-post.  He previously trapped Stella in a pocket dimension. Now they need parts, and a place to build it.

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Chasing the Sunset & distraction

Chasing the Sunset is a West Marches-style exploration game using Fellowship 2nd Edition‘s Horizon rules.

The party: Buckle the Beast/Heart of Earth, Stella the Halfling/Hunter

Last time, Buckle learned that the Dragons built the Moon to kill the Vampires, but it didn’t function as expected. Now, he sets out protect the whole planet by eliminating the orbital super-weapon hanging overhead.

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Chasing the Sunset & Fafnir

Chasing the Sunset is a West Marches-style exploration game using Fellowship 2nd Edition‘s Horizon rules.

The party: Buckle the Beast/Heart of Earth, Stella the Halfling/Hunter

Last time, the Fellowship climbed Sunpeak. The tallest mountain in the world. Former stronghold of the Dragons. Ruined battleground. At the top they found Fafnir, the young Dragon, Buckle’s adopted and estranged daughter.

GM note: Fafnir is a former player character whose player left the game when the pandemic started.

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Chasing the Sunset & the long climb

Chasing the Sunset is a West Marches-style exploration game using Fellowship 2nd Edition‘s Horizon rules.

The party: Buckle the Beast/Heart of Earth, Stella the Halfling/Hunter

Last time, the Fellowship climbed Cloudhold and trapped the Cloud Eel Stoss in his cave, giving Yrta an existential crisis. Now they leave and head for Sunpeak, the tallest mountain in the world.

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Chasing the Sunset & leftovers

Chasing the Sunset is a West Marches-style exploration game using Fellowship 2nd Edition‘s Horizon rules.

The party: Buckle the Beast/Heart of Earth, Stella the Halfling/Hunter

Last time, the Fellowship tried to bring peace and democracy to Port Fennrick. They killed the remnants of the Vampire forces, and some other people, so everyone was afraid of them and they left. Now they will meet Kobolds and find evidence of previous adventurers’ great deeds.

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