Chasing The Sunset & class struggle

Chasing the Sunset is a West Marches-style exploration game using Fellowship 2nd Edition‘s Horizon rules.

The fellowship: Edna Crusher-Harcourt the Ogre/Knight, Vestri the Dwarf, Yuri the Outlander/Apex

Last time, the Fellowship finally found Vestri’s stolen Redrock Dagger in a ghost town deep in a forest. Unableto nagivate through the forest, Edna used Infinite WIndows to send Yuri and Vestri to Bogden, while she stayed with her other friends.

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Chasing the Sunset & Friar Frederick

Chasing the Sunset is a West Marches-style exploration game using Fellowship 2nd Edition‘s Horizon rules.

The fellowship: Dryden of Conwall the Collector/Hunter, Averiela the Elf/Elven Elite, Lucia the Brave the Heir/Halfling Sheriff, Edna Crusher-Harcourt the Ogre/Knight

Last time, Edna and Dryden investigated a magical chamber with three sealed doors, and solved a puzzle to open one. Edna also used Infinite Window to get her other friends to a safe place.

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Dwarf Fortress: me vs. the mayor

Dwarf Fortress is one of the most complicated simulation/management games ever made. It’s been accumlating systems and interactions over twenty years of development. Here’s an example from my own fortress.

When a fortress gains enough wealth and population, a mayor is elected. I’m not a fan of nobles. I have to build expensive quarters for them and they make demands that conflict with my designs for the fortress. What do these nobles contribute?  The ideal fortress government is an invisible, unaccountable force inposing its whims from outside the universe! (That’s me.)

Here’s Id, the mayor. She’s defined by an overwhelming amount of information about her personality, desires, skills, health, memories, and so on. What’s important for our story is at the bottom: She absolutely detests snails.

So I built her a symbol of office: a crown made of cheap material with a humilating name and image.

Here she is wearing it. Note the tears in her eyes.

Soon after she put on the crown, she made a new decree!

The yearly trade caravan requested goblets (and thread) for next year. They were willing to pay double, and now I’m not allowed to sell any. The mayor scuttled my trade deal out of spite!

It’s fun to believe that I have beef with a fictional character, so that’s the story I’m telling. Is this story completely true? The only way to know for sure is to read the mayor’s thoughts.

Dwarf Fortress tracks the thoughts and memories of every character.  Here are the mayor’s recent thoughts. She feels proud about being elected, and the tears in her eyes are probably from a recent meeting where an unhappy citizen cried on her and she felt empathy. She also likes goblets (see the first image) so it’s likely that she’s hoarding them for herself, not trying to spite me.  There’s nothing about being ashamed or angry about her symbol of office.  The motivations I invented for her are not supported by the evidence.

Chasing the Sunset & three doors

Chasing the Sunset is a West Marches-style exploration game using Fellowship 2nd Edition‘s Horizon rules.

The fellowship: Dryden of Conwall the Collector/Hunter, Averiela the Elf/Elven Elite, Lucia the Brave the Heir/Halfling Sheriff, Edna Crusher-Harcourt the Ogre/Knight

Last time, the Fellowship settled into the Forgotten Lands, Lucia figured out the regent situation, and Dryden found a hidden chamber with three locked doors.

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Baffling DVD covers

The Debt is a grim spy thriller where a retired team of spies reflect on the most important day of their lives: the completion of a vital mission for which they are famous.  Rachel (played by Jessica Chastain in the past) is attacked and permanently scarred during the mission.

Rachel walks on an airport tarmac with a bandage on her right cheek.

The movie match-cuts from young Rachel to old Rachel (Helen Mirren). The scar is how the audience identifies the character.

Older Rachel, with a scar on her right cheek, thinks about her younger days.

Now look at the DVD cover…

Part of the DVD cover of "The Debt" There's a big picture of Rachel, but her scar has been removed.

The scar is gone! The mark that identifies the character! The constant, unavoidable, physical reminder of the most important event in the movie, and of the character’s life! They chose to put her right cheek in the center of the biggest image on the cover, and then removed the extremely important thing on that cheek. There are so many ways to not do this.

  1. Just show the scar! People have scars sometimes.
  2. Definitely emphasize the scar because it’s very important to the movie
  3. Pick any of the other actors to put on the cover
  4. Pick any other angle on Helen Mirren that doesn’t emphasize the right cheek
  5. Pick a wider shot of Helen Mirren so the scar isn’t so big

I trust this statement will be uncontroversial: Rachel McAdams is gorgeous!

Rachel McAdams in The Time Traveller's Wife. A pretty young white woman with brown hair pulled back in a ponytail, smiling at someone.

Those cheekbones! The little creases she gets when she smiles! Her lower eylids are so expressive! So imagine my surprise when I see the cover of the DVD this image comes from.

Part of the DVD cover ofThe Time Travelers Wife. Rachel McAdams lying down, wiht Eric Ban lying on top of her romantically. Her face has been smoothed, removing her specific features

All those features are gone! Removed to make her face smooth and perfect. Maybe some marketing person thought, “We need a conventionally attractive woman on the cover to attract viewers!” but the casting directors already had that covered because they hired Rachel McAdams! Why replace a specific beautiful face with a generic beautiful face?


I love people for being themselves. Specificity and uniqueness are delightful. Attempts to make people more normal and less distinct seem cruel to me. Especially in entertainment. Especially for women. Even a spectacular woman like Rachel McAdams isn’t good enough to advertise her own movie. Her face must be changed to be more acceptable. Even a vital detail like the scar on Helen Mirren’s face–which defines the character and emphasizes the grim, violent tone of the movie–is unacceptable. “Stop it,” I yell into the wind.